Catalogue — Line 02

Lighting Systems for Casino and Resort Interiors

Ambient grids, feature chandeliers, table task lighting and facade illumination, engineered as one controlled scheme with documented scenes.

Lighting Systems for Casino and Resort Interiors

Atmosphere on a gaming floor is a lighting problem before it is a decorating one.

A casino must read as warm and generous at table level while remaining bright enough for surveillance and safe enough for egress. Those three requirements pull in different directions, and the only way to satisfy all of them is to design the layers separately and control them together.

We work in four layers: an ambient grid that establishes the base level, task lighting that lifts the playing surface, feature lighting that gives the room its identity, and facade or perimeter lighting that carries the identity outside. Each layer sits on its own control channel.

Every project is handed over with a documented scene library — trading, private event, cleaning, maintenance and emergency — so the operator's engineering team can run the room without calling us back.

Catalogue

Specification lines within this category

Filter the range to see how each line is specified, certified and applied across a gaming interior.

01

Feature Chandeliers

Hand-assembled glass, crystal and metal installations, engineered for winch or platform servicing and specified with a documented cleaning interval.

02

Ambient Systems

Tunable-white recessed and cove grids at 2700–3000 K, delivering 150–250 lux across the gaming floor with uniform vertical illuminance.

03

Table Task Lighting

Pendants and halos that lift the playing surface to 350–450 lux without glare on chips, cards or surveillance domes.

04

Facade & Perimeter

Linear grazing, entrance signature lighting and weather-rated exterior fittings coordinated with the interior colour temperature.

05

Control & Scenes

DALI-2 and networked control with astronomical time clocks, scene programming and remote diagnostics.

06

Emergency & Compliance

Integrated emergency luminaires and exit signage meeting NZS 2293 with monthly self-test reporting.

Technical data

Specification reference

Indicative values used at concept stage. Final figures are confirmed per project against the applicable territory standard.

Gaming floor illuminance150–250 lux ambient, 350–450 lux at table
Colour temperature2400 K VIP salons, 2700–3000 K main floor
Colour renderingCRI ≥ 90, R9 ≥ 50
Dimming protocolDALI-2 / DT8 tunable white
Glare controlUGR ≤ 19 in seated gaming positions
Luminaire lifeL80B10 at 50,000 hours
Emergency complianceNZS 2293 with monthly self-test

Advantages

Why operators specify this line with us

Serviceable by design

Feature installations are engineered around a real maintenance access route before they are engineered around their shape.

Surveillance compatible

Vertical illuminance and glare are checked against camera positions so security coverage is never compromised.

Documented scenes

Handover includes a written scene library with lux targets, channel maps and reprogramming instructions.

Energy accountability

Installed load and annual consumption are reported per zone at specification stage, not after commissioning.

Gallery

Applied in gaming environments

Glass cascade over a central gaming pit, winch-serviced
Glass cascade over a central gaming pit, winch-serviced
Atrium signature installation with layered cove lighting
Atrium signature installation with layered cove lighting
2400 K portrait lighting in a private salon
2400 K portrait lighting in a private salon

In practice

Light the game, not the ceiling.

The most common fault we are asked to correct is a room lit from above with no thought for the plane where money changes hands. We rebalance the scheme from the table surface upwards, which almost always means less total output, better placed.

Next step

Speak with a casino interior specialist about your floor.

Send us a floor plan, an opening date and a target standard. We will return a written scope, an indicative supply schedule and a realistic manufacturing timeline.